SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
extern (C) nothrow @nogc
enum SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT = "SDL.texture.create.SDR_white_point";

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