SDL_RenderLine

Draw a line on the current rendering target at subpixel precision.

extern (C) nothrow @nogc extern
bool
SDL_RenderLine
(,
float x1
,
float y1
,
float x2
,
float y2
)

Parameters

renderer SDL_Renderer*

The renderer which should draw a line.

x1 float

The x coordinate of the start point.

y1 float

The y coordinate of the start point.

x2 float

The x coordinate of the end point.

y2 float

The y coordinate of the end point.

Return Value

Type: bool

true on success or false on failure; call SDL_GetError for more information.

Threadsafety: This function should only be called on the main thread.

See Also

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