SDL_GetNumRenderDrivers

Get the number of 2D rendering drivers available for the current display.

A render driver is a set of code that handles rendering and texture management on a particular display. Normally there is only one, but some drivers may have several available with different capabilities.

There may be none if SDL was compiled without render support.

extern (C) nothrow @nogc extern
int
SDL_GetNumRenderDrivers
()

Return Value

Type: int

The number of built-in render drivers.

Threadsafety: It is safe to call this function from any thread.

See Also

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